The Cheats that are offered in the Menu are free to use. You can gain access to Unlimited cheats in the game using Silent Hunter 5: Battle of the Atlantic Trainer. This cheat menu have a bunch of options available. Silent Hunter 5: Battle of the Atlantic Trainer is a Windows based Application which have In-Game cheat menu. What is Silent Hunter 5: Battle of the Atlantic Trainer? You can Download Silent Hunter 5: Battle of the Atlantic Trainer and avail a total of 13 cheats in the game. This game is rated by 2511 users and followed by more then 975 players around the world.
This First person game have got total ratings of 95.88 out of 100 and an average ratings of 94.60 out of 100. It is Rated ‘T’ by ESRB which means only Teens above the age of 13 can Play the game. It was released on and last updated on Aug 06, 2019. Ubisoft Entertainment are the official Publishers of the game. This game is developed by Ubisoft Bucharest.
The game is available to play on PC (Microsoft Windows).
Silent Hunter 5: Battle of the Atlantic is a Wonderful Simulator based game released on PC. Silent Hunter 5: Battle of the Atlantic Overview Name:Ībout Silent Hunter 5: Battle of the Atlantic For the first time, you can live the life of a submarine captain from a first-person view as you lead your crew in a truly dynamic campaign.
The best-selling submarine series of all time continues with the highly anticipated Silent Hunter: Battle of the Atlantic. Step behind the periscope of a German U-boat and take on the Allied Forces in famous battles across the vast Atlantic Ocean and Mediterranean Sea. Ubisoft has attempted to model this with a new command interface that lets you run through the length of the ship and relay your orders face-to-face with your crew.13 Conclusion Silent Hunter 5: Battle of the Atlantic Summary
The conceit for most sims is that you sort of embody the vehicle.īut a ship captain manipulates things by delegating orders to his crew. There are one-off historical missions and an online component as well, but the multiplayer doesnt seem populated enough to make it a compelling feature. Some that you sink will count and others wont with no clear reason why. You might be asked to take out a certain number of warships along a patrol route. Instead of the open-ended campaign in previous versions, Silent Hunter 5 makes use of a scripted campaign that focuses the player on specific objectives.Īs it is, it really feels a bit like an MMO where you have a few specific zones that each have certain kill requirements.Īnd unfortunately, the objectives dont necessarily follow your expectations.
Yes, its deliberately time-consuming and, yes, it lacks the flair of watching your tracer fire eat into the engines of a B-17, but theres just no thrill like a sub kill and Silent Hunter 5 knows how to deliver it. Silent Hunter 5 truly delivers those intense moments of stalking enemy ships and sending them to the bottom of the ocean with well-timed torpedo shots. Im going to say a lot of negative things about this game, so lets get the praise out up front. While Im sure Silent Hunter 5 will be a better game in six months time, some of the basic design problems arent things that can be easily patched.
I love the series and have, in the past, been more forgiving of some of the technical troubles purely because the developers and mod community post-release support has eliminated the worst problems. That said, when you find yourself sneaking past a line of destroyers to sink a battleship and then crash dive as depth charges explode all around you, youre almost able to forget everything else that the game does wrong. The modeling is bizarre, the new approach to crew management is distracting and the entire effort is hampered by bugs. Unfortunately, Silent Hunter see deal Silent Hunter 5: Battle of the Atlantic GOLD edition - PC 9.99 on Gamestop 5 seems unable to deliver a consistently satisfying sim experience. These systems have to work realistically but still bend far away from complete authenticity to be not only comprehensible but also, one hopes, at least a little fun. They have to create a game that gives players control of a variety of complex systems that in the real world would actually require numerous trained specialists. By Steve Butts Updated: 5:04 am Posted: 9:04 pm Sim developers have a tough job.